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@tormentos:
First of all for the 10 time that link is old as hell and in nothing debunk then new rumor.
LOL. "Rumor" is not a confirmation or as a statement of fact.
@tormentos:
Oh please STFU and take your probable crap else where you say Volcanic Island,W5000 and prototype 7850 period all of them wrong.
Oh please STFU and stop changing my post's context. Take your flawed math challenged, codename limited mindset, 32 ROPS without memory bandwidth backing BS else where.
My use for W5000 and prototype 7850 is for performance approximation since they both has 12 WORKING CUs with similar clock speed to X1.
@tormentos:
MS stated 14 CU 2 disable for redundancy,the only GCN with 14 CU is Bonaire 7790,and that is the ones sites like DF say which you your self use when it serve you best,is Bonaire unless you have proof and since you don't have is Bonaire.
I don't recall "7790" comes without a memory modules you clown. LOL. You still missed the why I use prototype 7850 as an performance approximation for X1's GCN + memory bandwidth.
PC's AMD Radeon HD 7790 doesn't come with X1's memory bandwidth period.
@tormentos:
http://www.eurogamer.net/articles/digitalfoundry-the-complete-xbox-one-interview
It destroy yours since AMD Radeon HD 7790 doesn't have X1's memory bandwidth.
@tormentos:
But but Pitcairn prototype-- wrong that GPU is 12 CU not 14.
But but 32 ROPS. 7970's 32 ROPS with memory bandwidth backing say Hi.
I not interested in codenames but the working 12 CUs with similar memory bandwidth. PC's AMD Radeon HD 7790 doesn't come with X1's memory
@tormentos:
But but 204Gb/s from ESRAM -- wrong again only 140GB to 150 GB best case scenario.
Wrong again. "204 GB/s" is the theoretical bandwidth as stated in hotchips.org reveal.
140-to150 GB/s is real practical bandwidth with running program code.
You still comparing apple vs oranges. Only a math challenged fool like you make these type of mistake.
http://www.eurogamer.net/articles/digitalfoundry-the-complete-xbox-one-interview
The same discussion with ESRAM as well - the 204GB/s number that was presented at Hot Chips is taking known limitations of the logic around the ESRAM into account. You can't sustain writes for absolutely every single cycle. The writes is known to insert a bubble [a dead cycle] occasionally... One out of every eight cycles is a bubble, so that's how you get the combined 204GB/s as the raw peak that we can really achieve over the ESRAM. And then if you say what can you achieve out of an application - we've measured about 140-150GB/s for ESRAM. That's real code running. That's not some diagnostic or some simulation case or something like that. That is real code that is running at that bandwidth
There are other issues with Xbox One.
@tormentos:
And now news of 720p xbox one games everywhere and you refuse to admit it,and hide on old ass links with no validity what so ever..hahaha
I haven't claim any Xbox One's running resolution in any of my posts i.e. only against a particular method of gathering information. LOL.
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