Unreal 5 on...PS5

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Pedro

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#1 Pedro
Member since 2002 • 70019 Posts

Teh next gen.

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Nonstop-Madness

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#2 Nonstop-Madness
Member since 2008 • 12340 Posts

Now this is how you showcase the next generation.

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Juub1990

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#3 Juub1990
Member since 2013 • 12620 Posts
@Nonstop-Madness said:

Now this is how you showcase the next generation.

No you showcase next-gen with games. Not a fucking tech demo.

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ellos

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#4 ellos
Member since 2015 • 2532 Posts

Very good stuff but its a tech demo.

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Pedro

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#5 Pedro
Member since 2002 • 70019 Posts

@Juub1990 said:
@Nonstop-Madness said:

Now this is how you showcase the next generation.

No you showcase next-gen with games. Not a fucking tech demo.

Come on. You must admit it looked cool and besides its a real time interactive demo.

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SecretPolice

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#6 SecretPolice
Member since 2007 • 44186 Posts

Oh Phony, a tech demo, really? lol :P

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deactivated-5efed3ebc2180

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#7  Edited By deactivated-5efed3ebc2180
Member since 2006 • 923 Posts

@Pedro said:
Loading Video...

Teh next gen.

I "like" how the video runs at 30fps... lolconsoles

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Juub1990

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#8 Juub1990
Member since 2013 • 12620 Posts
@Pedro said:

Come on. You must admit it looked cool and besides its a real time interactive demo.

It does look awesome but I kept hoping for a surprise announcement that it'd be a game.

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Ghosts4ever

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#9 Ghosts4ever
Member since 2015 • 24996 Posts

@WESTBLADE said:
@Pedro said:
Loading Video...

Teh next gen.

I "like" how the video runs at 30fps... lolconsoles

also testing engine on some third person movie game.

indeed lolconsoles.

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BenjaminBanklin

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#10 BenjaminBanklin
Member since 2004 • 11193 Posts

I want to see this demoed on a PC with a higher frame rate, eventually. Sony games are bound to look beyond fantastic if this is an indicator though.

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ConanTheStoner

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#11 ConanTheStoner  Online
Member since 2011 • 23719 Posts

Damn, I know some of my former colleagues gonna be happy with that.

Last company I was at was big on cultural heritage preservation/experiences. Crazy large scale environment scans. Stuff like the entirety of Petra, all the Chichen Itza sites, Bethlehem sites, etc.

But of course the amount of work to get that stuff performing well in engine was overwhelming at times.

Of course this isn't some instant solve. The best scans still have tons of issues both in geo and texture, doesn't matter if it's Lidar, photogrammetry, etc. And of course anything with a different range of material properties needs to be accounted for. So remesh>clean>bake>texture is still needed for final assets. Buuuuut this definitely opens up the ability to work in parallel with accurate proxies.

Of course already looks great in this vid, but Quixel assets (much like allegorithmic assets) already been thru the pipe.

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deactivated-5f3ec00254b0d

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#12  Edited By deactivated-5f3ec00254b0d
Member since 2009 • 6278 Posts

Oh noes gap sliding!! I thought load times were gone forever???

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iambatman7986

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#13 iambatman7986
Member since 2013 • 4580 Posts

30 fps is pretty lame, but it does look cool. I'd rather see an actual game running with ai and all that stuff as opposed to a tech demo. Both consoles are going to deliver on the graphics front next gen. It never amazes me what Sony 1st parties can produce on their given hardware.

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Pedro

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#14 Pedro
Member since 2002 • 70019 Posts

I can't believe people are bitching about the 30FPS. There currently isn't a game with that level of detail and overall fidelity yet 30FPS is the sticking point.🤷‍♂️

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KvallyX

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#15 KvallyX
Member since 2019 • 13049 Posts

Epic nailed it. That is how you show off next gen. Even if it is a tech demo. MS and Sony need to follow suit.

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Pedro

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#16 Pedro
Member since 2002 • 70019 Posts

@x_hedon said:

Epic nailed it. That is how you show off next gen. Even if it is a tech demo. MS and Sony need to follow suit.

Technically Sony already followed suit because it was demoed on the PS5.😎

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ConanTheStoner

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#17 ConanTheStoner  Online
Member since 2011 • 23719 Posts

@Pedro said:

I can't believe people are bitching about the 30FPS. There currently isn't a game with that level of detail and overall fidelity yet 30FPS is the sticking point.🤷‍♂️

Yup, this is the equivalent of doing some VFX previz on a console.

No need for assets to be this heavy, it's just cool that they can do it.

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Pedro

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#18 Pedro
Member since 2002 • 70019 Posts

@ConanTheStoner said:
@Pedro said:

I can't believe people are bitching about the 30FPS. There currently isn't a game with that level of detail and overall fidelity yet 30FPS is the sticking point.🤷‍♂️

Yup, this is the equivalent of doing some VFX previz on a console.

No need for assets to be this heavy, it's just cool that they can do it.

This is the tech I have been waiting on. I hate baking lights and hate managing my triangle count. Let me just build and let the computer figure the rest.

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KvallyX

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#19 KvallyX
Member since 2019 • 13049 Posts

@Pedro said:
@x_hedon said:

Epic nailed it. That is how you show off next gen. Even if it is a tech demo. MS and Sony need to follow suit.

Technically Sony already followed suit because it was demoed on the PS5.😎

Epic demoed it, not Sony 😎

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Pedro

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#20 Pedro
Member since 2002 • 70019 Posts

@x_hedon said:

Epic demoed it, not Sony 😎

The "running on the PS5" is not an accident.😎

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TJDMHEM

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#21 TJDMHEM
Member since 2006 • 3260 Posts

that looks interesting.

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daredevils2k

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#22 daredevils2k
Member since 2015 • 5001 Posts

Now that is how you show off what next gen consoles could do, instead of that borefest MS showcased last week.

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KvallyX

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#23 KvallyX
Member since 2019 • 13049 Posts

@Pedro said:
@x_hedon said:

Epic demoed it, not Sony 😎

The "running on the PS5" is not an accident.😎

It might have been and accident though. It would have looked even better on the more powerful XSX 😎

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Epak_

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#24 Epak_
Member since 2004 • 11911 Posts

Cool, but I hope to see more 60fps stuff.

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R4gn4r0k

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#25 R4gn4r0k
Member since 2004 • 46488 Posts

@Nonstop-Madness said:

Now this is how you showcase the next generation.

My mind was blown by this demo.

But it's still just a demo. Not something you can actually play.

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ronvalencia

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#26 ronvalencia
Member since 2008 • 29612 Posts

@Pedro:

It has Tomb Raider vibe.

Loading Video...

UE4 with photorealistic graphics (2019) with enough GPU power.

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mtron32

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#27 mtron32
Member since 2006 • 4432 Posts

@BenjaminBanklin said:

I want to see this demoed on a PC with a higher frame rate, eventually. Sony games are bound to look beyond fantastic if this is an indicator though.

Its UE5 so I'd say all the multiplat games I love are going to be awesome on both consoles with technology easing development struggles a bit more

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Pedro

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#28 Pedro
Member since 2002 • 70019 Posts

@x_hedon said:

It might have been and accident though. It would have looked even better on the more powerful XSX 😎

Nope! No accident at all. Sony slip this promo in and delivered. Now when you search for PS5 or Unreal 5 this is the video that would appear.

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Pedro

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#29 Pedro
Member since 2002 • 70019 Posts
@R4gn4r0k said:
@Nonstop-Madness said:

Now this is how you showcase the next generation.

My mind was blown by this demo.

But it's still just a demo. Not something you can actually play.

That is what last Thursday should have been for Series X. If they showed this the complaints would have been non-existent.

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ronvalencia

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#30  Edited By ronvalencia
Member since 2008 • 29612 Posts
@WESTBLADE said:
@Pedro said:
Loading Video...

Teh next gen.

I "like" how the video runs at 30fps... lolconsoles

Loading Video...

DF:

Note: The PS5 UE5 tech demo runs with dynamic resolution scaling and temporal upsampling. Typical rendering resolution is 1440p but it does vary

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KvallyX

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#31 KvallyX
Member since 2019 • 13049 Posts

@Pedro said:
@R4gn4r0k said:
@Nonstop-Madness said:

Now this is how you showcase the next generation.

My mind was blown by this demo.

But it's still just a demo. Not something you can actually play.

That is what last Thursday should have been for Series X. If they showed this the complaints would have been non-existent.

Nah, they said they were showing new games last Thursday. This was just Epic showing a tech demo that Epic made. If MS said they were showing new partner games last Thursday and showed a tech demo by Epic that isn't even a game, MS would have gotten SLAUGHTERED.

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Pedro

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#32 Pedro
Member since 2002 • 70019 Posts

@x_hedon said:

Nah, they said they were showing new games last Thursday. This was just Epic showing a tech demo that Epic made. If MS said they were showing new partner games last Thursday and showed a tech demo by Epic that isn't even a game, MS would have gotten SLAUGHTERED.

I disagree. The average gamer wanted to see next gen. This is next gen and it would have suffice. This actually has gameplay. Not deep gameplay but Sony-esque gameplay.

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lebanese_boy

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#33 lebanese_boy
Member since 2003 • 18042 Posts

I seriously can't wait to see games running on this engine.

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ellos

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#34 ellos
Member since 2015 • 2532 Posts

The next Tekken is going to look very very good.

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ronvalencia

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#35  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Pedro said:
@R4gn4r0k said:

My mind was blown by this demo.

But it's still just a demo. Not something you can actually play.

That is what last Thursday should have been for Series X. If they showed this the complaints would have been non-existent.

1440p variable resolution without BVH raytracing.

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Pedro

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#36 Pedro
Member since 2002 • 70019 Posts

@ronvalencia said:

1440p variable resolution without BVH raytracing.

What are you talking about? And don't give me an unnecessary long response.

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ronvalencia

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#38 ronvalencia
Member since 2008 • 29612 Posts

@Pedro said:
@ronvalencia said:

1440p variable resolution without BVH raytracing.

What are you talking about? And don't give me an unnecessary long response.

You argued, "That is what last Thursday should have been for Series X. If they showed this the complaints would have been non-existent." and you omitted PS5's variable 1440p resolution with XSX's target audience. Think again.

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tormentos

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#39 tormentos
Member since 2003 • 33784 Posts

@Juub1990 said:
@Nonstop-Madness said:

Now this is how you showcase the next generation.

No you showcase next-gen with games. Not a fucking tech demo.

Every damn game is a demo before it is complete man.

They showed what actual gameplay would look like if this was a game.

No unplayable angles bullshit,this demo basically walk over all the crap MS has spew for months the net is on fire now.

Now this is why i say that sony only need little to top MS,this is a well played move MS was slam for showing cut scenes 1 week latter a demo running on PS5 appear.

The art of war.

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Pedro

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#40 Pedro
Member since 2002 • 70019 Posts

@ronvalencia said:

You argued, "That is what last Thursday should have been for Series X. If they showed this the complaints would have been non-existent." and you omitted PS5's variable 1440p resolution with XSX's target audience. Think again.

That literally has nothing to do with my comment. This is why I am convinced some of your lights are broken.

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ConanTheStoner

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#41 ConanTheStoner  Online
Member since 2011 • 23719 Posts

Only thing that seems suspect is that statue.

Sure you could run decimation master on a ZB model and kick that thing out of Zbrush at 30 million tris, no prob. But you can't get those textures out of ZB like that and you most definitely cannot get those differing PBR values out of ZB.

So you'd do that externally. Substance or Quixel would choke, but it's possible. Mari could lift that asset easily, but PBR workflow is a headache. Basically it would defeat the purpose as it would take you much longer than just going with a standard workflow.

The flip side to that would be that the sculpt was already remeshed and UV'd and this is just a higher div of a multiresolution ZB model that was already textured on a lower div. The most likely case.

Which at that point it's still impressive to have that many tris in engine... but that base level remesh is still basically LOD work lol. And all you did was trade baking time for even more time working out reprojection in Zbrush.

Impressive to have that in engine, sure, but definitely misleading.

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Pedro

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#42 Pedro
Member since 2002 • 70019 Posts

@ConanTheStoner said:

Only thing that seems suspect is that statue.

Sure you could run decimation master on a ZB model and kick that thing out of Zbrush at 30 million tris, no prob. But you can't get those textures out of ZB like that and you most definitely cannot get those differing PBR values out of ZB.

So you'd do that externally. Substance or Quixel would choke, but it's possible. Mari could lift that asset easily, but PBR workflow is a headache. Basically it would defeat the purpose as it would take you much longer than just going with a standard workflow.

The flip side to that would be that the sculpt was already remeshed and UV'd and this is just a higher div of a multiresolution ZB model that was already textured on a lower div. The most likely case.

Which at that point it's still impressive to have that many tris in engine... but that base level remesh is still basically LOD work lol. And all you did was trade baking time for even more time working out reprojection in Zbrush.

Impressive to have that in engine, sure, but definitely misleading.

Well they did say the model was directly from Zbrush not that it was textured in Zbrush.

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ronvalencia

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#44  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Pedro said:
@ronvalencia said:

You argued, "That is what last Thursday should have been for Series X. If they showed this the complaints would have been non-existent." and you omitted PS5's variable 1440p resolution with XSX's target audience. Think again.

That literally has nothing to do with my comment. This is why I am convinced some of your lights are broken.

Again, you argued, "That is what last Thursday should have been for Series X. If they showed this the complaints would have been non-existent." and you omitted PS5's variable 1440p resolution with XSX's target audience.

Hint: Variable resolution at 1440p on XSX will attract negative remarks.

My lights are working.

Think again.

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Pedro

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#45  Edited By Pedro
Member since 2002 • 70019 Posts

@ronvalencia said:

Again, you argued, "That is what last Thursday should have been for Series X. If they showed this the complaints would have been non-existent." and you omitted PS5's variable 1440p resolution with XSX's target audience.

Hint: Variable resolution at 1440p on XSX will attract negative remarks.

My lights are working.

Think again.

There is genuinely nothing for me to say besides, you are really an idiot.

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navyguy21

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#46 navyguy21
Member since 2003 • 17453 Posts

This is awesome, i wasn't a fan of UE4 and the soft, plasticky look and feel.

This looks much more organic and realistic

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hardwenzen

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#47 hardwenzen
Member since 2005 • 39389 Posts

Unreal 5 is awesome. That's the story of the video.

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tormentos

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#48 tormentos
Member since 2003 • 33784 Posts
@Pedro said:
@R4gn4r0k said:
@Nonstop-Madness said:

Now this is how you showcase the next generation.

My mind was blown by this demo.

But it's still just a demo. Not something you can actually play.

That is what last Thursday should have been for Series X. If they showed this the complaints would have been non-existent.

This is my point as well,but i am sure MS will fallow soon because it is on..😁

@ronvalencia said:
@WESTBLADE said:
@Pedro said:
Loading Video...

Teh next gen.

I "like" how the video runs at 30fps... lolconsoles

Loading Video...

DF:

Note: The PS5 UE5 tech demo runs with dynamic resolution scaling and temporal upsampling. Typical rendering resolution is 1440p but it does vary

Well is a demo not a finish game,but it would be the same on series X or a little bit higher,in no way it would be 4k if it was 1440p or lower on PS5.

Never the less it looked impressive.

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Pedro

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#49  Edited By Pedro
Member since 2002 • 70019 Posts

@navyguy21 said:

This is awesome, i wasn't a fan of UE4 and the soft, plasticky look and feel.

This looks much more organic and realistic

I am more interested in the data management but I know what you are talking about the plasticky look. That tends to be more of a content creator issue than the engine itself.

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Pedro

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#50 Pedro
Member since 2002 • 70019 Posts

@tormentos: Well MS did demo Hellblade 2 and with this newer demo, the Hellblade 2 demo seems more legit than I have previously believed.